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类关联结构
class Human {
private String name;
private int age;
private car car; // 一个人有一辆车
public Human(String name, int age) {
this.name = name;
this.age = age;
}
public void setCar(car car) {
this.car = car;
}
public car getCar() {
return car;
}
public String getInfo() {
return "姓名:" + this.name + "年龄:" + this.age;
}
}
class car {
private String name;
private double price;
private Human human; // 车应该属于一个人
public car(String name, double price) {
this.name = name;
this.price = price;
}
public void setHuman(Human human) {
this.human = human;
}
public Human getHuman() {
return this.human;
}
public String getInfo() {
return "汽车品牌" + this.name + "汽车价格" + this.price;
}
}
public class HumanDemo {
public static void main(String[] args) {
Human human = new Human("张三", 20);
car car = new car("宾利", 8000000.00);
human.setCar(car); // 一个人有一辆车
car.setHuman(human); // 车应该属于一个人
System.out.println(human.getCar().getInfo());
System.out.println(car.getHuman().getInfo());
}
}
自身关联
public class ChildDemo {
public static void main(String[] args) {
Human adult = new Human("张三", 20);
Human childA = new Human("李四", 21);
Human childB = new Human("王五", 22);
childA.setCar(new car("吉利", 50000));
childB.setCar(new car("大众", 60000));
adult.setChild(new Human[] {childA, childB});
for (int i = 0; i < adult.getChild().length; i++) {
System.out.println(adult.getChild()[i].getInfo());
System.out.println(adult.getChild()[i].getCar().getInfo());
}
}
}
合成设计模式
class Computer {
private Display display[];
private Host host;
}
class Host {
private Keyboard keyboard;
private Mouse mouse;
} // 主机
class Mainboard {
private Memory memory[];
private Cpu cpu;
private Gpu gpu;
private Disk disk[];
} // 主板
class Keyboard {} // 键盘
class Mouse {} // 鼠标
class Memory {} // 内存
class Cpu {} // CPU
class Gpu {} // 显卡
class Disk {} // 硬盘
class Display {} // 显示器
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